Update #4 – Glade Level preview!


For the last few weeks we have made huge progress. The Little Fox already had first animations and we started putting everything together. Most systems are implemented and slowly we will be focusing on polishing and adding “wow effects” 🙂 . On the video above you can check one of our level (WIP)  and there

Third update!


We decided to make animated storyboard which will help us define the feeling of the game (and additionally make sure that all team members have the same clear vision what we are together working on) . It’s not something that you normally do during the production, but our game is all about story and the

Second update!

Second update!


We have all concepts done and we are sculpting the models. The all level’s geometry is setting up and we are finishing script and storyboard. Andrzej, our programmer is improving tools for level designers and will start implementing dialogue system. We are also testing environmental changing animations.  

First update!

First update!


…and only 9 weeks left to our prototype deadline. For today we have gameplay fundamentals and we are working on scripting narrative system. We can finally test our level changing system in practise. And it’s very promising! Next week we should have first version of story script written but we already are working on story

We are live! …and about the prototype


Hello folks! We ran the development blog to keep in touch with gamers and have some creative space for sharing our thoughts. We decided to openly say what’s the game we are working on and what’s the progress. You will find there weekly updates straight from our studio and conclusions regarding the design process behind